
Is Saotome-Senshu, Hitakakusu Worth Reading? Review & Where to Read
Two leads who both get to be good at something, in a romance that treats the sport as seriously as the feelings.
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We use the whole 1–10 scale and judge each title against the best version of what it is trying to be — a comedy on how funny it is, a thriller on its tension — not against some other genre. As a rough guide: 9+ is all-time great, 8 excellent, 7 a solid recommendation with caveats, 5–6 mixed or average. A 7 is a genuine yes, not a knock. The “Community score” in each review is the crowd rating from AniList, MAL, and MangaUpdates, shown next to ours for comparison.

Two leads who both get to be good at something, in a romance that treats the sport as seriously as the feelings.

Pure, undiluted Hanma-brother physicality — less a new story than a magnifying glass pointed at Jack.

Machio's inability to discuss anything without pivoting to exercise advice carries the whole series, and it works because the manga never breaks the bit.

Kurokawa setting her own feelings aside to help Seiji chase someone else is the kind of setup GE: Good Ending refuses to leave static for sixteen volumes.

Picture a sports manga that keeps injecting itself with more plot than it can carry — thrilling early on, exhausting by the finish.

Strong first half, a gut-punch turn in the second, and a divisive ending that not everyone will forgive it for.

Forget the ropes and the referee — this is a survival story that just happens to end each round with a bell.

This is a Go story that's really about authenticity versus memorization, and it takes that question a lot more seriously than the average sports webtoon takes its own hook.

It sells the emotional stakes of a second chance better than most sports-isekai hybrids, even when the light-trail gimmick does some of the work a real training arc should.

It takes two very different kinds of rejection — cruelty from friends, being physically wrong for a hobby you love — and finds a genuinely moving symmetry between them instead of treating either as a simple plot device.

It treats rebuilding a broken team as seriously as the games themselves, which gives every eventual on-court win a lot more weight than a typical sports-manga victory.

It treats Mitsuki's isolation as a real obstacle to work through rather than something a group of charming boys magically fixes, which gives her growth actual weight.